Get to 35% before hero ends, then get everyone to die so you stay in twist of fate range for like 40 seconds. You get a shitty pars but you look really good on the meter. My mic was really loud.
https://www.youtube.com/watch?v=BHReWsm353Q
How to look good in your raid as Shadow
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- Posts: 154
- Joined: Thu Dec 03, 2015 1:23 am
Re: How to look good in your raid as Shadow
I don't understand how the ring did so little damage on this pull...
3 sub rogues and 2 mages?? Miises, use your logs wizardry and figure out how our kill time was so slow while 1 healing!?!?!
Edit: I'm so confused. I haven't had a 1 mill ring explosion since I was MAYBE 730 ilvl. 2.5 Million dmg from ring is really bad on average... Seems like everyone's ring pop was SUPER low on this pull...
Edit: It looks like only Syre's ring activation hit one of the melee bombs, but only did 385k (568.3k) overkill to it? I guess that's a decent chunk of dmg loss on the boss... Still really weird that we killed it so slowly
3 sub rogues and 2 mages?? Miises, use your logs wizardry and figure out how our kill time was so slow while 1 healing!?!?!
Edit: I'm so confused. I haven't had a 1 mill ring explosion since I was MAYBE 730 ilvl. 2.5 Million dmg from ring is really bad on average... Seems like everyone's ring pop was SUPER low on this pull...
Edit: It looks like only Syre's ring activation hit one of the melee bombs, but only did 385k (568.3k) overkill to it? I guess that's a decent chunk of dmg loss on the boss... Still really weird that we killed it so slowly
- Miises
- Posts: 3664
- Joined: Tue Jun 23, 2009 2:09 am
- Location: TRG Insane Asylum
Re: How to look good in your raid as Shadow
Ssyre popped the ring, bomb 1 was still alive when ring exploded. There were 2 targets in range of ring pop so the dmg on each was divided in 2. Whoever pops ring first gets the buff 100ms earlier and explodes 100ms earlier. Ssyres ring split into the bomb overkilled it, everyone elses ring fizzled. Doesn't show explicitly in the log but it's obvious that's what happened.
Damage dealt while ring buff was active:
https://www.warcraftlogs.com/reports/9P ... d=15775021
Damage the ring pops did:
https://www.warcraftlogs.com/reports/9P ... 6%7C187620
795 ring is 43.7% damage amp/explode.
Xealouz 6.81m damage dealt, x0.437 = 2.975m / 2 = ~1.49m which is exactly how much dmg his pop did
Same for everyone except Ssyre, ring dmg halved.
We missed out on 15m dmg from ring fizzle, boss has 200m hp, so 7.5% of his HP.
Boss had 30m HP when he cast Blitz @ 1:06
No deaths until Dave at 1:00
Our dmg meters at the point he blitzes https://www.warcraftlogs.com/reports/9P ... d=15825939
Not close to an ideal comp but if ring didn't half he'd be at 30m - 15m = 15m hp or 7.5% hp, so we'd still need to squeeze out 7.5% more raid dps to kill him before blitz goes off.
TL;DR kill bombs faster and do 7.5% more dmg for clean Iron Reaver speed kills.
Damage dealt while ring buff was active:
https://www.warcraftlogs.com/reports/9P ... d=15775021
Damage the ring pops did:
https://www.warcraftlogs.com/reports/9P ... 6%7C187620
795 ring is 43.7% damage amp/explode.
Xealouz 6.81m damage dealt, x0.437 = 2.975m / 2 = ~1.49m which is exactly how much dmg his pop did
Same for everyone except Ssyre, ring dmg halved.
We missed out on 15m dmg from ring fizzle, boss has 200m hp, so 7.5% of his HP.
Boss had 30m HP when he cast Blitz @ 1:06
No deaths until Dave at 1:00
Our dmg meters at the point he blitzes https://www.warcraftlogs.com/reports/9P ... d=15825939
Not close to an ideal comp but if ring didn't half he'd be at 30m - 15m = 15m hp or 7.5% hp, so we'd still need to squeeze out 7.5% more raid dps to kill him before blitz goes off.
TL;DR kill bombs faster and do 7.5% more dmg for clean Iron Reaver speed kills.